![]() ![]() Server termination (out of memory) in Unreal engine 3 fix 0.2 / official patch from EpicGames.Failed assertion in the Unreal engine work-arounds 0.1 / official patch from EpicGames.Unreal engine (old games) unreliable fix 0.1.Unreal engine (old games) unreaload fix 0.1Īlternative fix: add AllowDownloads=false in the INI file of the game server.Unreal engine (old games) unrfs work-around 0.1.Suggested to avoid the problem of not being able to quickly reconnect which could exist with the other playerslimiter project. ![]() Universal game maximum players limiter 0.1 (playerslimitermax)Įxactly as above but with some additional instructions which limit the number of players to 3 (MAX_PLAYERS in the source code).(note that you must export the functions as _cdecl if you want to recompile the plugin with a compiler different than gcc/mingw) The package contains a text file with all the needed details, the pros and cons, its current limitations and the quick step-by-step for using it. ![]()
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